We're not going to lie. Creating exciting learning environments? It's not easy! There is no sure fire way, no one size fits all. So how does a learning architect go about developing an environment that tailors the learner’s needs? Introducing: the aXles methodology!
Meer lezenFind blogs by subject
It’s that time of the year, where we want to look back on 2017, a year where we set a challenge upon ourselves: “What if we had a blank canvas to start building a learning solution on? No style guide or tone of voice as foundation? No templates, no previously existing learning culture to take into account?” We wanted to create an outstanding learning experience.
Meer lezenIn three blogs we will discuss how we applied the aXles methodology to create an engaging GDPR awareness training. Tune in this Christmas season for our 3-step roadmap to develop eXciting learning environments.
Meer lezenOur highlights of the month November include: tools for digital learning experiences, infographics, GDPR and the learning experience canvas.
Meer lezenLast week VOV - the Flemish L&D network - had its bi-yearly trade fair annex conference in Leuven. One can of course attend such events in a consumer state of mind. But under the motto “Sharing is Caring” we actively participated by delivering a workshop about our learning model aXles.
Meer lezenOnze terugkijk & aftermovie van de VOV-beurs 2017!
Meer lezenOp onze beursstand (Beursstand 20) ontvangen wij je graag voor een goed gesprek over opleiding en ontwikkeling. Over een handvol noten delen we ons inzicht over het vormgeven van een totale & geïntegreerde leeromgeving. Tijdens onze presentatie krijg je een live demonstratie van onze GDPR-case.
Meer lezenI've listed all my lessons learned from the book "Social Technologies in Business" in handy chart.
Meer lezenOur highlights of the month October include: reverse thinking, flipped learning, social technologies in business and a MOOC-like platform for creative learning.
Meer lezenThis month I was asked to read the book “Social technologies in Business”. In the days to come, I will write a review about, but in the meantime, I would like to introduce a concept I have read there: “Working out Loud”, or #WOL for all you tweeps out there.
Meer lezenThe answer to “why Gamify?” is easy: to motivate and engage your employees. Following that train of thought: why do we need to motivate learners? How can we motivate learners? Though reflecting on motivation is important, it tends to distract me from the core objective as learning professional: ensuring a learning transfer. As more traditional learning solutions are being criticised for not ensuring desired learning outcomes, professionals are looking for solutions that can. Could gamification be that solution? Can Gamification increase motivation? Why could Gamification ensure a better learning transfer?
Meer lezenWe have already discussed 'how' to implement storytelling and 'how' adaptive e-Learning could work by using branched scenario's. But let's take a few steps back here and go to the core of Scenario-Based Learning (SBL):
Meer lezenI recently saw a tweet that said: “Maturity is knowing when to drag and when to drop”. Though I’m not convinced the person tweeting knew what she was saying, do you know when or how to drag & drop? Drag & Drop exercises are invaluable to keep the learner engaged, but there are some pitfalls to take into account as well.
Meer lezenOur highlights of the month August include articles on soft skills in microlearning, using tech in the classroom and Singularity.
Meer lezenLast week, I went to a workshop on User Experience. It was a success, since I learned a thing or two about UX, what it is and how it should feel like. But to me, it was more a success because of what it taught me on procedures. Let’s take a look.
Meer lezenOur highlights of the month July include articles on Personalized Learning, the Modern Learning Professional, Cognitive Bias and How to Get a Wonderful Idea.
Meer lezenEarlier this year I wrote a blog post in which I tried to define Gamification by comparing two renowned authors: Karl Kapp & Yu Kai Chou. Even though there were differences the bottom line of Gamification is clear:
motivating and engaging people by applying game mechanics or concepts into a non-game context.
In a following blog post I would like to discuss the pros and cons of Gamification with regard to ensuring a learning transfer as well as in terms of viability from an organisational point of view. Before I do so, I think it would help you understand Gamification by debunking some widespread myths that I’ve encountered during my research.
Meer lezenI recently attended Bob Mosher's Masterclass in Antwerp. Bob Mosher is known for "the 5 Moments of Need" in learning. My three take-aways were: Less is More, CSA and Parallel Dynamic Integration.
Meer lezen"I'm too dumb for this", she said. I was flabbergasted. How could a person be too dumb? Surely, she just didn't want to try, or never thought she would be lucky enough to guess it. We were fourteen at the time, practicing my Latin vocabulary though she wasn’t in my class. I had her guessing the meaning of words such as porta (door) or ego (me). When I began researching Growth Mindset for this blog, it dawned on me. She had a Fixed Mindset.
Meer lezen