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reflections of the team

Our Christmas present: Part 2 - Creating a Learning Environment that drives GDPR content to the learner

We're not going to lie. Creating exciting learning environments? It's not easy! There is no sure fire way, no one size fits all. So how does a learning architect go about developing an environment that tailors the learner’s needs? Introducing: the aXles methodology! 

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Our Christmas present: Part 1 - Our 2017 challenge: Outstanding learning experiences for all! GDPR as a case

It’s that time of the year, where we want to look back on 2017, a year where we set a challenge upon ourselves: “What if we had a blank canvas to start building a learning solution on? No style guide or tone of voice as foundation? No templates, no previously existing learning culture to take into account?” We wanted to create an outstanding learning experience.

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Our Christmas present: How we created engaging GDPR awareness training in 3 steps

In three blogs we will discuss how we applied the aXles methodology to create an engaging GDPR awareness training. Tune in this Christmas season for our 3-step roadmap to develop eXciting learning environments.

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Monthly Reads: November

Our highlights of the month November include: tools for digital learning experiences, infographics, GDPR and the learning experience canvas. 

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The More You Give

Last week VOV - the Flemish L&D network - had its bi-yearly trade fair annex conference in Leuven. One can of course attend such events in a consumer state of mind. But under the motto “Sharing is Caring” we actively participated by delivering a workshop about our learning model aXles.

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[NL] Aftellen naar de VOV-Beurs

Op onze beursstand (Beursstand 20) ontvangen wij je graag voor een goed gesprek over opleiding en ontwikkeling. Over een handvol noten delen we ons inzicht over het vormgeven van een totale & geïntegreerde leeromgeving.  Tijdens onze presentatie krijg je een live demonstratie van onze GDPR-case.

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Our Monthly Reads: October

Our highlights of the month October include: reverse thinking, flipped learning, social technologies in business and a MOOC-like platform for creative learning. 

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The Social Dimension of Learning: #WOL

This month I was asked to read the book “Social technologies in Business”. In the days to come, I will write a review about, but in the meantime, I would like to introduce a concept I have read there: “Working out Loud”, or #WOL for all you tweeps out there.

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Why start with Gamification?

The answer to “why Gamify?” is easy: to motivate and engage your employees. Following that train of thought: why do we need to motivate learners? How can we motivate learners? Though reflecting on motivation is important, it tends to distract me from the core objective as learning professional: ensuring a learning transfer. As more traditional learning solutions are being criticised for not ensuring desired learning outcomes, professionals are looking for solutions that can. Could gamification be that solution? Can Gamification increase motivation? Why could Gamification ensure a better learning transfer?

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Tips & Tricks on Scenario Based Learning

We have already discussed 'how' to implement storytelling and 'how' adaptive e-Learning could work by using branched scenario's. But let's take a few steps back here and go to the core of Scenario-Based Learning (SBL): 

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The Use of Drag & Drop

I recently saw a tweet that said: “Maturity is knowing when to drag and when to drop”. Though I’m not convinced the person tweeting knew what she was saying, do you know when or how to drag & drop? Drag & Drop exercises are invaluable to keep the learner engaged, but there are some pitfalls to take into account as well.

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Our Monthly Reads: August

Our highlights of the month August include articles on soft skills in microlearning, using tech in the classroom and Singularity.

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Why Do We Keep Creating Horrible Experiences?

Last week, I went to a workshop on User Experience. It was a success, since I learned a thing or two about UX, what it is and how it should feel like. But to me, it was more a success because of what it taught me on procedures. Let’s take a look.

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Our Monthly Reads: July

Our highlights of the month July include articles on Personalized Learning, the Modern Learning Professional, Cognitive Bias and How to Get a Wonderful Idea. 

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5 Myths Surrounding Gamification

Earlier this year I wrote a blog post in which I tried to define Gamification by comparing two renowned authors: Karl Kapp & Yu Kai Chou. Even though there were differences the bottom line of Gamification is clear:

motivating and engaging people by applying game mechanics or concepts into a non-game context.

In a following blog post I would like to discuss the pros and cons of Gamification with regard to ensuring a learning transfer as well as in terms of viability from an organisational point of view. Before I do so, I think it would help you understand Gamification by debunking some widespread myths that I’ve encountered during my research.

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How Growth Mindset Impacts the Workplace

"I'm too dumb for this", she said. I was flabbergasted. How could a person be too dumb? Surely, she just didn't want to try, or never thought she would be lucky enough to guess it. We were fourteen at the time, practicing my Latin vocabulary though she wasn’t in my class. I had her guessing the meaning of words such as porta (door) or ego (me). When I began researching Growth Mindset for this blog, it dawned on me. She had a Fixed Mindset.

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